LOADING R7S
HOW IT'S BUILT
A legends database should still behave like Football Manager years into a save. That means researching and rebuilding far more than names, ages and ratings.
MORE THAN A RETRO SEASON
R7S Legends Database brings generations of legendary players and managers into one Football Manager universe, but the objective is not simply to make every famous player powerful. The objective is to make each person belong naturally inside the same long-term career.
The work extends through playing history, attributes, positions, preferred foot, personality, traits, contracts, club allocation, home-grown data, finances, youth development, youth-intake environments, managers, staff and the structural details that determine whether a save still makes sense several seasons later.
Many thousands of hours have accumulated across historical research, editing, reconstruction, forensic auditing, testing and repeated correction passes. Community reports then feed back into the same process when a missing player, wrong club, questionable rating or technical defect is found.
Career chronology, clubs, seasons, appearances, goals and linked registration data.
Native FM identities are preferred; donor creation is a last resort and is audited afterwards.
Contracts, finances, transfer structures and long-term club systems receive dedicated passes.
Youth development and youth-intake environments are reviewed as part of the wider save.
Duplicate, clone, donor-contamination, wrong-club and staff/player conflicts are actively searched for.
Structural checks protect the master before a separate fresh-career runtime test.
V1 PROJECT SCALE
8,000+
LEGENDS & HISTORIC FIGURES
650+
CLUBS REPRESENTED
670,000+
DATABASE CHANGES
MANY THOUSANDS
HOURS OF RESEARCH & TESTING
The public site uses V1 branding while the research master continues through internal correction and validation passes. Structural source checks and fresh-career runtime verification remain separate so internal build lineage never has to become part of the player-facing experience.
THE PIPELINE
Establish the player, era, club legacy, career path and the version of the player we are trying to recreate.
Use the genuine FM identity wherever possible before considering donor reconstruction.
Only when a suitable native identity is genuinely absent: rebuild the person fully and audit donor contamination.
Build technical, mental and physical attributes, then make CA fit the recreated stage of development while PA represents the historical ceiling.
Rebuild the full positional map rather than only the player's headline position.
Preferred foot, personality data, hidden characteristics and player traits are reviewed so the player behaves like himself.
Career clubs, seasons, appearances, goals and chronology are reconstructed instead of treating history as decoration.
Club-trained, nation-trained, registration and identity-linked data are checked alongside the player's career history.
Contracts, transfer status, club allocation, finances and other long-term career systems are reviewed so the save remains believable.
Youth development and youth-intake environments are reviewed as part of the club world, not isolated from the legends themselves.
Duplicate identities, donor leakage, cloned profiles, staff/player conflicts, wrong clubs, loans and structural inconsistencies are hunted down.
Static structural validation protects the XML before a separate fresh-career runtime gate confirms how the release behaves in FM26.
NEW AGE-NORMALISATION MODEL
The new age process avoids making every historical legend the same age. A player's original birth era sets the recreated starting stage, while naturally younger modern players are not artificially aged upward.
The original historical day and month of birth are preserved wherever possible. PA remains the player's historical ceiling, while CA and the attribute profile are reviewed against the recreated stage of development instead of applying a blind multiplier.
Early bloomers and late developers are treated as exceptions. Signature qualities are preserved so the player remains recognisable, but a young recreated legend should still have room to become his greatest version. Playing history and unrelated identity data are preserved rather than erased by the age conversion.
KEEPING THE PROJECT MOVING
A single £2 Membership payment gives 12 months of official R7S Legends database, facepack and Member Club access. Separate voluntary donations help fund the next updates, research, testing and fixes.